Company Perspectives The company is committed to bringing the best personal computing and music experience to students, educators, creative professionals, businesses, government agencies, and consumers through its innovative hardware, software, peripherals, services, and Internet offerings. History of Apple Computer, Inc.
Company Perspectives The company is committed to bringing the best personal computing and music experience to students, educators, creative professionals, businesses, government agencies, and consumers through its innovative hardware, software, peripherals, services, and Internet offerings.
The company's business strategy leverages its unique ability, through the design and development of its own operating system, hardware, and many software applications and technologies, to bring to its customers new products and solutions with superior ease-of-use, seamless integration, and innovative industrial design.
History of Apple Computer, Inc. The company's products are sold online, through third-party wholesalers, and through its own chain of stores. Apple owns approximately retail stores in the United States, as well as stores in Canada, Japan, and the United Kingdom.
Origins Apple was founded in April by Computer hardware company business plan Wozniak, then 26 years old, and Steve Jobs, 21, both college dropouts. Their partnership began several years earlier when Wozniak, a talented, self-taught electronics engineer, began building boxes that allowed him to make long-distance phone calls for free.
The pair sold several hundred such boxes. In Wozniak was working on another box, the Apple I computer, without keyboard or power supply, for a computer hobbyist club. A local retailer ordered 50 of the computers, which were built in Jobs's garage. Later that summer, Wozniak began work on the Apple II, designed to appeal to a greater market than computer hobbyists.
Jobs hired local computer enthusiasts, many of them still in high school, to assemble circuit boards and design software. Early microcomputers had usually been housed in metal boxes.
With the general consumer in mind, Jobs planned to house the Apple II in a more attractive modular beige plastic container. Jobs wanted to create a large company and consulted with Mike Markkula, a retired electronics engineer who had managed marketing for Intel Corporation and Fairchild Semiconductor.
Wozniak worked for Apple full time in his engineering capacity. Jobs recruited Regis McKenna, owner of one of the most successful advertising and public relations firms in Silicon Valley, to devise an advertising strategy for the company. McKenna designed the Apple logo and began advertising personal computers in consumer magazines.
It was the first microcomputer to use color graphics, with a television set as the screen. In addition, the Apple II expansion slot made it more versatile than competing computers.
The earliest Apple IIs read and stored information on cassette tapes, which were unreliable and slow. By Wozniak had invented the Apple Disk II, at the time the fastest and cheapest disk drive offered by any computer manufacturer.
The introduction of Apple II, with a user manual, at a consumer electronics show signaled that Apple was expanding beyond the hobbyist market to make its computers consumer items. By the end ofApple was one of the fastest-growing companies in the United States, with its products carried by over dealers.
VisiCalc, the first spreadsheet for microcomputers, was also released that year. Its popularity helped to sell many Apple IIs. By the end of the year sales were up percent fromat over 35, computers.
Apple Fortran, introduced in Marchled to the further development of software, particularly technical and educational applications. In DecemberApple went public.
Its offering of 4.
A second offering of 2. Meanwhile Apple was working on the Apple II's successor, which was intended to feature expanded memory and graphics capabilities and run the software already designed for the Apple II.
The company, fearful that the Apple II would soon be outdated, put time pressures on the designers of the Apple III, despite the fact that sales of the Apple II more than doubled to 78, in A Business Plan is crucial for starting and running your business successfully.
Sound business plans can help you get a loan, keep you on track toward your goals, and provide a reference for benchmarking, reviewing results and making adjustments in your business.
Gaming Futures, LLC computer programming business plan executive summary. Gaming Futures is a start-up computer programming studio providing application development/support for the major computer/video game platforms. General purpose machine, commonly consisting of digital circuitry, that accepts (inputs), stores, manipulates, and generates (outputs) data as numbers, text, graphics, voice, video files, or electrical signals, in accordance with instructions called a program.
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